Shield of Valor Prototype 2.0
Shield of Valor » Devlog







Added SubWeapons: SubWeapons are attacks that cost ammo that Players can find by destroying Purple Lanterns. There are currently 3 diffrent SubWeapons which are.
Skadi Knife | Throws a knife horizontally that splits into 3 shards after traveling a set distance. The knife deals 1 dmg and each shards deals 1 dmg. Cost 2 ammo |
Thors Orb | Shot out a lightning bolt vertically. Deals 2 dmg. Cost 1 ammo |
Flame of Stur | Throw a lantern that upon colliding on the ground spawns up to 5 flame pillers. Each piller deals 1 dmg. Cost 3 ammo |
Ref: Shield Throws deals 1 dmg.
Added Drops: Lanterns are now sprinkle throughout the level coming in 3 diffrent flavors:
Orange | Drops either Small-or big Ammo pickups |
Pink | Drops either Small- or Big Health pickups |
Purple | Drops 1 of 3 different SubWeapons |
Enemy's now have a chance of dropping Ammo and Health pickups upon death.
Added Options menu that contains
ScreenSize Options | Scale the screen size from 1x to 4x to fullscreen |
Music Volume Slider | Increase or decrease the Music Volume |
Sound Volume Slider | Increase or decrease the Sound Volume |
Key Binding Options | Allows you to customize your key binds |
Added new Backgrounds
Remade the Title
Files
Shield Of Valor Prototype 2.0.zip 37 MB
54 days ago
Get Shield of Valor
Shield of Valor
Zelda II/Castlevania Inspired Action Platformer
Status | In development |
Author | Frostblue |
Genre | Action, Adventure, Platformer |
Tags | 2D, 8-Bit, NES (Nintendo Entertainment System), Pixel Art, Retro, Side Scroller, Singleplayer |
Accessibility | Configurable controls |
More posts
- Shield of Valor Prototype 2.246 days ago
- Shield of Valor Prototype 2.147 days ago
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